
About Me
Current Student of the Video Game Design and Animation program at Toronto Film School who is seeking a role at a forward - thinking game development company. I am looking to bring my expertise of bio-mechanics, human anatomy, and art together to create immersive gaming experiences.
Work Experience
Game Design Lead
TFS Capstone
2024 - Present
Dance Choreographer
The Dance Centre KW
2018 - Present
Dance Choreographer
Grand River Academy of Dance
2014 - Present
Responsible for driving the vision of the capstone game Dyst02pia. Project Managed a team of game designers, UI artists, VFX artists and Level Designers. Edited and reviewed all design elements. Ensured that mechanics were player friendly and safe - and designed accessibility elements.
Responsible for creating, executing and teaching dance across a variety of ages. Creating new award winning choreography. Also responsible for putting students through ballet, circus, acro and irish examinations.
Responsible for creating, executing and teaching dance across a variety of ages. Creating new award winning choreography. Also responsible for putting students through ballet examinations.
Software Proficiences
3DS Max
ZBrush
Maya
Substance Painter
Substance Designer
EmberGen
Photoshop
Illustrator
After Effects
Marmoset
Unreal Engine 5
Unity
Related Education
2023 - 2024
Toronto Film School
Video Game Design and Animation
Studied 3D art, 3D animation and video game design using industry standard programs. Learned how to integrate assets into engines and make them game ready. Also learned to design and implement mechanics
2020 - 2022
Mohawk College
Health, Wellness and Fitness
Studied human bio-mechanic, physiology, energy systems and anatomy. Learned how to break down movements, apply fitness programs, and evaluate movement patterns. Learned to create fitness programs for individual clients based off of initial consult and testing.